![]() ![]() Kinopio (Toad) pops up and asks to see your status, giving you little tips and tricks. Open the menu screen (by pressing X), then press Down, Up, Right, Left, Select, Start, Select, Start, B. Notice: this only works in the SFC/Japanese version. If you talk to her, she says she's resting for Mother brain. Go into the castle, then to the guest room. To find Samus, go to the Mushroom Kingdom after securing the 5th star. Try to talk to him and the Zelda Mystery noise plays. ![]() To find Link, return to the Rosa Inn (same place where you played with that Gaz girl) after you find the 2nd star. These two popular characters play no significant role in the game. ![]() Go in the right side and coming out the right side wont do it but going in the right and coming out the left causes the transformation. In booster tower, I think it's right after the room with a switch that opens a pasage of booster pass. The image turns sideways when you tern diagonal. One time only in the game you can change into a 2D Mario walking around on a 3D landscape. They have their casual games like Ring Fit or Clubhouse games, which were a big part of the succes of the Wii and DS, then kind of lost appeal of the next consoles but are back on the SwitchSuper Mario RPG: Legend of the Seven Stars Cheats For Super Nintendo Other series like Xonblade and Metroid while not massive sellers, have sold way more than on previous consoles Other series like Kirby or Fire Emblem also now have achieved better numbers than ever in Japan Animal Crossing and Zelda, which while were popular before, now have sold better than ever in Japan They got their first inmediate smash hit in Japan since Pokémon in Splatoon They now have mainline Pokémon in an unified console With the Switch however I think Nintendo has reached a point of popularity by their own series not seen before in Japan and now probably even without third party support (which the Switch does have quite a bit even if it lacks some games) it still can acheve solid numbers in Japan, these points being: Now on the other hand Nintendo's handhelds have always been popular and a huge reason for that is because of Pokémon, but again I think third party support is very important, I don't think the 3DS would have been as succesful there without Dragon Quest, Monster Hunter and Level 5 games, especially Yokai Watch, all of them were more succesful than most Nintendo first party games in Japan other than a few like mainline Pokémon. Even the original Wii while decently succesful it didn't even top 15M iirc in Japan, and I think part of that was because some games that were popular in Japan were not there. And with the Wii U there is not a lot to say, it barely existed for the most part like in the rest of the world. And on the Gamecube it was even worse, despite having better support from japanese developers, it sold like a million and a half less than the N64, probably a combination of people not being satisfied with the previous console and not having the wow factor of games like Mario 64 or Zelda. In the US even on Nintendo's worst performing consoles they still have had sales that other companies will kill for, in fact a huge part of the N64 and GC sales come from just the United States, however the same can't be said for Japan, since while no Nintendo console in Japan has been a disaster, all of them except for the Virtual Boy have sold more than any Xbox and most Sega consoles too, but with the N64 the console had a massive fall in sales of around a 70% from the Super Famicom, and that clearly was because the third party support of the 64 in Japan was terrible, games that defined the Famicom and Super Famicom like Squaresoft games, Enix games, Street Fighter or titles based on animes were just gone on the new system, so most people went to the PS1 or even Saturn, and it didn't help Sony and Sega were also making plenty of games for their japanese audiences. Nintendo is a japanese company as you may know, and they are very popular in Japan, however I think is interesting to compare that popularity in Japan to the United States, the other big market where Nintendo has always been powerful. ![]()
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